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Commandos 3 TutorialChanging Sounds

Tools You Need:
Dragon UnPACKer 5.4.0a (2,55 MB)
Download ConText Programmers Editor v0.98.6 (1,57 MB)
dB power AMP Music Converter 11.5 (2,06 MB)

Other Tutorials You May Need To Read:
You need to know how to extract files with Dragon UnPACKer. If you don't know how, read this.
To add your own game sounds, you may have to change the sound files frequency with dB power AMP. If you don't know how, read this.
Its also better if you have a bit of knowledge how the modding works. If you don't know how, read this.

Getting Started
You don't have to edit sounds this way, but I find its the easiest and most organised for if you make a mod.

1. Start Dragon UnPACKer and open DATA.PCK.


2. If you have already extracted all of DATA.PCK you can go to number 3.
If you haven't.
For editing sounds you need to extract all of the SONIDOS folder from DATA.PCK to somewhere on your computer.


3. Open the SONIDOS folder you extracted, and find the file SONIDOS.LIS.
Open the file with the text editor ConTEXT.

4. You will see some Spanish writing commented at the top, and then lists of writing like this.
[ .FLI RPIS .WAV ( "RPISTOL1.WAV" ) .MULTIPLE 1 .TIEMPO 250 ]
This is the master list for all the game sounds.


5. You don't need to worry about the other bits of code, you only need to edit the .wav name.
I would use an online translator like Babel Fish to translate the Spanish that isn't obvious (Unless you speak Spanish).




Swapping Sounds
This is the easiest kind of sound modding, so this is the thing to start with.
As an example I'll change the Rifle sound with the Submachine Gun sound, so when you fire the Rifle you hear the Submachine Gun sound.

1. Open the SONIDOS folder you extracted, and find the file SONIDOS.LIS.
Open the file with the text editor ConTEXT.


2. Press Ctrl + F to open the Find box. Make sure Whole words only is ticked or you may get it found inside other names.
Find the bit saying "RIFLE1.WAV"
and replace it with "METRAL1.WAV"

This is changing the name of the file the game looks for when the Rifle is fired. It now uses METRAL1.WAV (Submachine Gun Firing) instead of RIFLE1.WAV (Rifle Firing).

3. Now go to File and Save As. Using the dropdown menu at the top of the box, find where Commandos 3 is installed
(Default = C:\Program Files\Eidos\Pyro Studios\Commandos 3 - Destination Berlin)
When you find it, go into the Data folder and click the new folder button New Folder Button. Name the new folder SONIDOS.


4. Go into the new SONIDOS folder, and save the file as SONIDOS.LIS (Make sure you include the .LIS).


5. If you have read the using mods tutorial you should have noticed that the edited SONIDOS.LIS is now in the Commandos 3 Data folder, with the same file structure as DATA.PCK.

6. Now the fun bit, load Commandos 3 up and go to any mission you want. Then put the invisibility cheat in (You can find them here).
I always use cheats when testing mods, because it means you can easily kill enemies to get their weapons so you can test your editing.

7. Now your invisible, kill any soldier that has a Rifle, and put their Rifle into your inventory.
Now fire the Rifle and you should hear the Submachine Gun sound.


Now you know how to swap sounds, you can listen to the various .WAV sounds in the SONIDOS folder, and try swapping them around in game. Maybe making some sort of sound mod.



Add Your Own Sounds
You can make your own sound files and use your own file names, in place of the existing sounds.
e.g. If your not happy with the weapon sounds of the game, you can find your own weapon sounds from the internet, and add them to the game.

I can't help you with making sounds or using sound editing programs because I don't have a microphone, and I am no good with sound anyway, so your on your own with making the sound files, but I will tell you how to get them ingame.

You may have to change the frequency of the sound files you find on the internet, so read this tutorial on how to change them with dB power AMP Music Converter.


A Few Things
The game sounds are in the SONIDOS folder, and the Commandos voices are in the ESA folder in SONIDOS.

For the Commandos names, they are named different by Pyro and they are as follows.

COMANDO = Green Beret
FRANCO = Sniper
LANCHERO = Diver
ARTIFICIERO = Sapper
ESPIA = Spy
LADRON = Thief
CHUSMA = Allied Soldier

I don't think it matters about the bit and mono or stereo, but to be safe I would stay like Pyro.
All game sounds must be saved at 11025 Hz, 16 Bit, Mono
All Commando voices must be saved at 44100 Hz, 16 Bit, Mono
Some sound files have completely different frequencies. If a sound you want to replace does, save your .wav the same just to be safe.

To find out the frequency of a sound file, right-click it and select Properties. Select the Summary tab, and you will find the frequency next to Sample rate.

If you need to change the frequency of a sound file, read this tutorial on how to do it with dB power AMP.


How To Add Them
1. Work out which sounds you want to change, either by looking through SONIDOS.LIS or listening to the .WAV's in the SONIDOS folder.

2. Find or make the sound you want to replace it with, at the frequency above (Game sounds at 11025 Hz and Commando voices at 44100 Hz). You can find lots of sounds at findsounds.com.
If you need to change the frequency of a sound file, read this tutorial on how to do it with dB power AMP.

3. Open the SONIDOS folder you extracted, and find the file SONIDOS.LIS.
Open the file with the text editor ConTEXT.


4. Find the name of the .WAV file your replacing.
If you know the name of the .WAV file because you listened to it, press Ctrl + F and find the correct line. Make sure Whole words only is ticked or you may get it found inside other names.
Or if you don't know its name, you can use an online translator like Babel Fish to translate the English word into Spanish, then press Ctrl + F and search with that. If still no luck, look through the file and try and find sounds that are similar. e.g. All the weapon sounds are together.

5. When you have found the correct .WAV in SONIDOS.LIS, change the name of the sound your replacing, to the name of your sound.

6. Now go to File and Save As. Using the dropdown menu at the top of the box, find where Commandos 3 is installed
(Default = C:\Program Files\Eidos\Pyro Studios\Commandos 3 - Destination Berlin)
When you find it, go into the Data folder and click the new folder button New Folder Button. Name the new folder SONIDOS.

7. Go into the new SONIDOS folder, and save the file as SONIDOS.LIS (Make sure you include the .LIS).
Paste your sound file in the new SONIDOS folder too.

8. If you have read the using mods tutorial you should have noticed that the edited SONIDOS.LIS is now in the Commandos 3 Data folder, with the same file structure as DATA.PCK.

9. Now the fun bit, load Commandos 3 up and go to any mission you want. Then put the invisibility cheat in (You can find them here).
I always use cheats when testing mods, because it means you can easily kill enemies to get their weapons so you can test your editing.

10. Now your invisible, find a way of using your sound. If its a weapon, kill a soldier with that weapon, and then take it and fire it.




If you have any modding questions, don't hesitate to contact me on gmc.phantom@rambler.ru or on the forum.
 


 

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Last Modified:  August 11 2010 10:42:35.   Today is:  May 13 2025.

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