Game has been made quite challenging, for Hardcore Gamers only. They will have what they're looking for.
Features (From Readme)
- Weapons have about a 1/3 reload time increase. All difficulties.
- No pistol ammo found on guards.
- 3 Rifle shells at max.
- 30 Machine Gun bullets max.
- All weapons are limited to one of each.
- 4 grenades max.
- 2 Molotov cocktails max.
- On easy mode, the guards will fire on sight (Actually a 1/5 second delay).
- Wilson and Whiskey only distract enemies for 2 seconds.
- Enemies stay alert for 80 seconds, instead of 40.
- When the Spy orders an enemy to go somewhere, they will only stay for 2 seconds (instead of 4).
- The Sapper can now hold 20 anti-personnel mines (instead of 10) and only 5 anti-tank mines (instead of 10).
- The mine detector detects mines 25% farther than usual.
- Only 1 gas grenade or smoke grenade at a time, excluding ones you start out with.
- Sniper rifle ammo limited to 3.
- 1 uniform max. Max time with it is 100 seconds. (This is not equal to 100 real seconds though, it is approximately 2-5 in-game sec.)
- Guards lose vision for 2 seconds when hit with a bottle, instead of 4.
- The tank in Haiphong mission has been replaced by a new sexy tank neverbefore seen in Commandos 2.
None at the moment
Last Modified: August 11 2010 13:09:15. Today is: October 31 2020.
Optimized for: Mozilla Firefox