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C2: Destination Paris
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COMMANDOS BEL
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INFO
This is the first file I have modified for Commandos 3, and its very easy because you don't need any special programs apart from a simple text editor like Notepad.
COMM3.CFG is your settings for Commandos 3, and is found in the Output folder of where you installed Commandos 3. e.g. C:\Program Files\Eidos\Pyro Studios\Commandos 3 - Destination Berlin

You may think you can't do much with game settings, but it has settings for things in the game that may interest you. As with all modding, I recommend you back up COMM3.CFG to somewhere safe.
The table below has the code from the file, and next to each line it says what it does and what you can change. I will try and find out what each part does, but if you find something that I haven't, please e-mail me with it and I can then add it to the list. The code is Spanish, so I would use an online translator like WorldLingo, the translated version should give you an idea of what its meant to be.


USING THE EDITED FILE
To use your edited file, just replace the old one in the Output file. If you don't like the changes, edit it again, or replace it with the default one.


USEFUL CODE
The file uses special ways to say things like yes and no, so here are what some of them mean.

True/False
0 = False (no, off)
1 = True (yes, on)

Sound

CODE WHAT IT DOES
[
 .PAWEL
 [
 .EFECTOS_ATMOSFERICOS 1
 .ZOOM_GUAI 1
 .FRAMEADO_ADAPTATIVO 0
 .NIVEL 1
 .QUITA_PINTADO_BICHOS_ADAPTATIVO 0
 ]
 .INFORED
 [
 .VOLCADO
 [
 .VOLCADO 0
 .BICHOS_DESPIERTOS 0
 .ALIADOS_CONTROLADOS 0
 .RESUMEN_BICHOS 0
 .TODO_EN_CARGA_PARTIDA 0
 .LIMITAR_ITEM_DEBUG 0
 .LIMITAR_A_ITEM -
 .BICHOS_ADICIONALES
 (
 )
 ]
 .DEBUG
 [
 .PROBANDO_RED_EN_UN_SOLO_ORDENATA 0
 .USAR_COMPROBACION_CRC 1
 .COMPROBAR_VERSION_DATOS 0
 ]
 .DEVERDAD
 [
 ]
 ]
 .SONIDOS
 [
 .MUSICAJUEGO 1 Change this to 0 to turn the music off
 .QUALITYSOUND 1
 .SONIDODESACTIVADO 0
 .VOLMUSICAJUEGO 1.000000 This changes music volume
 .VOLEFECTOSJUEGO 1.000000 This changes SFX volume
 .VOLGENERAL 1.000000 This changes master volume
 .VOLALLIED 1.000000 This changes characters volume
 ]
 .VERSION_DEMO 0
 .ROLLING_EN_VENTANA 1
 .INFOVUELTAPROGRAMAENROLLING 0
 .ELIMINA_MATERIALES_REDUNDANTES 0
 .COMPRESION_ANIMACIONES 1
 .CACHE 1
 .EJECUCION_LIMITADA_POR_ESC 0
 .NO_EJECUTAR_ESC_SOLO_POR_PINTAR 0
 .VIS_ASSERTS_COMO_LOGS 0
 .YUVDESCOMPRIMIDO 1
 .TOOLTIP 0
 .MENSAJE_MOMENTANEO 0 Change this to 1 and the file that is being used will be written at the bottom.
 .CIRCULOSSELECCION 1
 .INVULNERABLEINVISIBLE 1
 .ACELERACIONHARDWARE 1
 .SOMBREADO 1
 .TOOLTIPS_EN_RECUADRO 0
 .TOOLTIPS_EN_RATON 1
 .TRAZA_TEXTURAS_HARD 1
 .USER_ID_ACTIVO 1
 .TIPOCPU 0
 .CARGADINAMICA 1
 .CARGADINAMICA_ESCENARIOS3D 0
 .BICHOS_FIJA_ESCENARIOS3D_ENMEM 1
 .GESTION_DINAMICA_VOLSCOMP 0
 .GENERAR_TODOS_VOLSCOMP_CAMARA 1
 .CARGADINAMICA_MASKSVOL 0
 .CAMARAVISOR 1
 .NOVIOLETAS 0
 .PERMITEVISTASALEMANES 1
 .NUM_ROLLING_INICIAL_EN_DEMO 0
 .MARGENES_UNLOCK 0 Change this to 1 and you can move outside of the map area. You can find things like vehicles that are waiting to be called in later.
 .ZOOMOUT_ATAJOESCENARIOS 2
 .TICKS_MEDIAEST_GMT 500
 .EXPAND_GMT_INI 0
 .ULTIMAS_POS_POR_MISION
 (
 [
 .MIS "TUT1"
 .LINEA 0
 .ESC TUT1_03
 .XYZ
 (
 58
 12
 0
 )
 .CAMARA 1
 .ANGULO -77
 .ZOOM 0.600000
 ]
 [
 .MIS "TUT2"
 .LINEA 0
 .ESC TUT2_01
 .XYZ
 (
 20
 -42
 0
 )
 .CAMARA 0
 .ANGULO 65
 .ZOOM 1.000000
 ]
 [
 .MIS "ST1"
 .LINEA 0
 .ESC EXTERIOR
 .XYZ
 (
 1409
 -210
 0
 )
 .CAMARA 0
 .ANGULO 0
 .ZOOM 1.000000
 ]
 [
 .MIS "ST2"
 .LINEA 0
 .ESC EXTERIOR
 .XYZ
 (
 578
 -3297
 0
 )
 .CAMARA 1
 .ANGULO 90
 .ZOOM 1.000000
 ]
 [
 .MIS "BER2"
 .LINEA 0
 .ESC EXTERIOR
 .XYZ
 (
 -1018
 1175
 0
 )
 .CAMARA 3
 .ANGULO -90
 .ZOOM 1.000000
 ]
 [
 .MIS "TE"
 .LINEA 0
 .ESC EXTERIOR
 .XYZ
 (
 205
 -799
 0
 )
 .CAMARA 2
 .ANGULO -180
 .ZOOM 1.000000
 ]
 [
 .MIS "TA1"
 .LINEA 0
 .ESC TA1_02
 .XYZ
 (
 38
 7
 0
 )
 .CAMARA 1
 .ANGULO -104
 .ZOOM 0.807537
 ]
 [
 .MIS "TV"
 .LINEA 0
 .ESC EXTERIOR
 .XYZ
 (
 -27
 201
 0
 )
 .CAMARA 3
 .ANGULO -90
 .ZOOM 1.000000
 ]
 [
 .MIS "TM"
 .LINEA 0
 .ESC EXTERIOR
 .XYZ
 (
 1646
 1254
 0
 )
 .CAMARA 0
 .ANGULO 0
 .ZOOM 1.000000
 ]
 [
 .MIS "TC"
 .LINEA 0
 .ESC EXTERIOR
 .XYZ
 (
 -609
 145
 0
 )
 .CAMARA 1
 .ANGULO 90
 .ZOOM 1.000000
 ]
 [
 .MIS "CP"
 .LINEA 0
 .ESC EXTERIOR
 .XYZ
 (
 856
 314
 0
 )
 .CAMARA 0
 .ANGULO 0
 .ZOOM 1.000000
 ]
 [
 .MIS "PT"
 .LINEA 0
 .ESC EXTERIOR
 .XYZ
 (
 -482
 -20
 0
 )
 .CAMARA 0
 .ANGULO 0
 .ZOOM 1.000000
 ]
 [
 .MIS "DSP"
 .LINEA 0
 .ESC EXTERIOR
 .XYZ
 (
 -167
 483
 0
 )
 .CAMARA 0
 .ANGULO 0
 .ZOOM 1.000000
 ]
 )
]


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